HTC Touch - Choosing an Input Method
My GSM touch phone (TyTn) had a slide-out
qwerty keyboard (pictured, left) that I actually didn't
like very much because it doesn't have dedicated keys for
numbers and other characters. You often have to use a
function key because numbers and other important
characters, like the @ symbol, share other keys,
and I found this really slowed me down and caused me to
have to always be looking at it.
By far the best keyboard I've used is on my previous GSM
phone, the Nokia 6820 (pictured below, right). The clamshell
design and raised profile of the keys makes it very easy to
use, and numbers and most other characters have dedicated keys.
Too bad they don't make a similar phone anymore.
So, in the search for my choice of a new CDMA phone, I went
looking for one that was like the old Nokia 6820, but soon
discovered there simply isn't one. All new phones seem to have
done away with dedicated number keys.
I soon realized the only way I would be able to get what I
wanted was by using a 'soft' keyboard - one that displays
keys on the touch screen for input. I also realized this raised
the possibility that there may be software keyboards that I
could modify to suit my own purposes, and that idea intrigued
me.
At that point I realized the Touch was the way to go, as it
allowed me to choose 3rd party keyboard programs and
had all the other features I wanted.
The HTC Touch comes with a soft keyboard that uses 2
characters per key, so that the keys are big enough to use with
your finger. Called XT9, it uses a database of words to
cleverly guess what word you are typing.
There is also a fall-back full qwerty keyboard that is
suitable for use with the stylus, so you can always revert to
that while you're learning new methods.
The Touch also has several handwriting
recognition systems, but I'm so used to typing with keys,
I didn't feel that was the way to go for me. Also, you
need to use the stylus for that and I was trying to create
a stylus-free working environment (which can be done with
the Touch).
So I tried the Touch XT9 keyboard (pictured here), but it
didn't work very well for me, except the keys were very easy to
operate and plenty big enough. The instructions were very
skimpy, and it took me a while to figure out that a single tap
would type the first character, and a double tap would type the
second character. Huh? That wasn't going to work for me, and it
didn't seem to guess words properly at all.
Thus I started downloading and testing numerous other
keyboard programs: some were full screen (but that covered up
most of the program you were working in), some had customizable
keyboards (this worked better, but it was a lot of work to
program a new keyboard design), and some used combo keys with
predictive input like the Touch XT9 system.
One such product I liked was the
Resco Keyboard Pro product. The keys are big, and you can
customize them, and it doesnt take up the whole screen.
It wasn't until I tried a nifty program called Tengo, that I began to have a better
understanding of predictive input. The Tengo system
uses only six main keys, with the characters
distributed among these keys. As you press the button that
contains the character you want, it starts to guess at the
word you're typing.
I learned that the trick is NOT to get put off typing just
because it guesses the wrong character! By the third or fourth
character it has either guessed it right, or the correct word
appears in a 'pick-list'. Once you get used to it, you can
actually type very fast (some claim 300 words per minute).
I then realized that the Touch XT9 was really doing the same
thing, and I also realized that it was probably even better at
guessing the word than Tengo, because it used 2 characters per
key.
So I went back to the XT9 keyboard that comes with the
Touch, and sure enough, I was soon typing very quickly!
NEXT: Using the Touch
XT9 Predictive Keyboard
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